GotSport
This page is the service-provider-catalog entry for GotSport. The fuller strategic writeup lives at gotsport. This entry exists so GotSport appears in the technology-platforms category alongside its competitors (SportsEngine, PlayMetrics, TeamSnap, Sprocket, LeagueApps). When in doubt, use the industry page as the source of truth.
Overview
Founder-owned SaaS platform providing tournament, league, and governing-body registration infrastructure to U.S. youth soccer. Originally branded GotSoccer; rebranded to GotSport as it expanded cross-sport.
- Founded: 1996
- Founder & CEO: Gavin Owen-Thomas (30 years leading the company as of 2026)
- HQ: Jacksonville Beach, FL
- Employees: ~32 (MEDIUM)
- Revenue: ~$6.3M–$6.7M (LOW — Kona Equity listing)
- Ownership: Appears founder-owned. No PE backing identified. The only major independent platform in the category.
Category Positioning
Unlike the club-ops platforms (SportsEngine, PlayMetrics, Sprocket, TeamSnap) which sell directly to individual clubs, GotSport’s dominant position is at the infrastructure layer:
- 34 of 55 USYS state associations run registration on GotSport
- US Club Soccer — Partnership renewed 2025; serves 2,000+ member organizations
- Virtually every major U.S. youth soccer tournament uses GotSport for registration, scheduling, scoring, and rankings
- GotPro — Professional league scheduling (NBA, MLB, MLS, USL, Disney events, 60+ leagues worldwide)
This makes GotSport structurally different from the other platforms in this category. Most clubs are required to use GotSport (for state registration + tournament entry) regardless of what they also use for daily operations. Clubs typically stack GotSport + a club-ops platform (PlayMetrics / SportsEngine / Sprocket).
Business Model
- Per-player registration fees from state associations and clubs
- Per-tournament platform fees from tournament operators
- League management subscriptions
- GotPro licensing to professional leagues globally
- Website hosting (GotSport Sites)
Strengths vs. Weaknesses
See full analysis at gotsport. Short version: near-monopoly on tournament + governing-body infrastructure with deep network effects; ~$6M revenue implies undermonetization of its strategic position; single-founder risk (Owen-Thomas, 30 years); no institutional backing; vulnerable to well-capitalized competitors like Affinity Sports (Genstar/Stack) or Pioneer’s AthleteOne.com.
Strategic Notes
- Most strategic unowned asset in youth-sports tech. At ~$6M revenue with near-monopoly positioning, GotSport would command 8–15× revenue ($50M–$95M) in a strategic sale.
- Founder succession risk. Owen-Thomas has led for 30 years; a liquidity event is eventually structural.
- Competitive threat emerging: Affinity Sports (Stack+PlayMetrics/Genstar) is the closest product competitor for the governing-body layer.
- For a platform acquirer’s acquired clubs: GotSport is not a choice — it’s a requirement driven by state association and tournament participation. Understanding GotSport capabilities + limitations is operationally essential.
See Also
- gotsport — full strategic writeup
- gavin-owen-thomas — founder bio
- playmetrics-stack — Affinity Sports competes at the governing-body layer
- _category-overview — technology platforms overview